Information
Starts: 22.10.2021 09:30
Ends: 24.10.2021 18:30
Location:
Xi’an Grand Dynasty Culture Hotel
Xi'an
China
Description

The 8th International Conference on Creative Education (CCE 2021)

Website: https://www.sepconf.org/conference/CCE2021/

 

Date: October 22-24, 2021

 

Venue: Xi’an Grand Dynasty Culture Hotel, Xi’an China

 

Organizer Meeting Link: https://www.academicx.org/

 

Online Submission:

http://www.sepconf.org/RegistrationSubmission/default.aspx?ConferenceID=1391

 

Email Submission: [email protected]

 

About CCE2021:

The 8th International Conference on Creative Education (CCE 2021) will be held from October 22 to 24, 2021 in Xi'an, China. This Conference will cover issues on Creative Education. The aim of CCE 2021 is to provide a stage for researchers, engineers, academicians as well as industrial professionals from all over the world to present their latest research results and advanced research methods.  

 

Publication and Presentation:

Publication: All the accepted papers will be published by a peer-reviewed open access journal that can ensure the widest dissemination of your published work. For more information, please contact us ([email protected]).

Index: CNKI and Google Scholar  

Note: If you want to present your research results but do NOT wish to publish a paper, you may simply submit an Abstract to our Registration System.

 

Participation Methods:

Full Paper Submission: Regular Attendance + Paper Publication + Presentation. One author will be invited to make an oral presentation and the paper will be published

Abstract Submission: Regular Attendance + Abstract Presentation. Abstract will be accepted and author will be invited to make an oral presentation.

Audience Participation: Regular Attendance (No Submission Required) 

Keynote speakers: 45 minutes theme report

 

Contact Us:

Email: [email protected]

Tel: +86 18672346485

QQ: 1349406763 

WeChat: 3025797047

Twitter: conf_Committee

 

Topics:

Engineering Education
Computing & IT Education
Science, Technology, Engineering and Mathematics (STEM) Education (K-12)
Online and Technology-Enhanced Learning
Workplace, Community & Informal Learning
Entrepreneurship and Startup in Education and Training
Immersive Learning Environments
Big Data, Analytics & Machine Learning in Education
The Advancement of Learning Technologies
Games and Creativity in Education and Training
E-learning and Knowledge Management
Innovative Teaching Mode
Establishment of Learning Environment
Web-based Learning Platform
Academic Guidance and Consultation
Establishment of Learning System Platform
Other Related Topics

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